djlo
Better Know a Minus
http://meleeminus.proboards.com/user/2
Posts: 43
Melee Main:
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Post by djlo on Jan 12, 2015 3:06:09 GMT
I said this on one of your early videos: Melee Minus needs to make every projectile Land-cancellable, like Fox and Falco's lasers To keep skill involved, you could make every attack ledge-cancellable (most moves are, but some aren't, like Falcon Kick). Optionally you could just make every attack land-cancellable, but that might be messy.
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Post by scrumpy on Jan 12, 2015 3:29:49 GMT
This is a great idea. I'll implement this on projectile weapons to see just how and what it adds to the game. It would do wonders for every character with projectiles. Think of the possibilities with, say, Young Link's arrows. I feel like this could add a whole lot of depth to a lot of characters.
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djlo
Better Know a Minus
http://meleeminus.proboards.com/user/2
Posts: 43
Melee Main:
|
Post by djlo on Jan 12, 2015 16:26:31 GMT
This is a great idea. I'll implement this on projectile weapons to see just how and what it adds to the game. It would do wonders for every character with projectiles. Think of the possibilities with, say, Young Link's arrows. I feel like this could add a whole lot of depth to a lot of characters. I'm glad you think so! This relevant post may be of interest to you smashboards.com/threads/melee-sd-remix-3-1-released.324620/page-36#post-18109008
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