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Post by cryptic on Feb 25, 2015 4:03:44 GMT
Down+B refreshes 2nd jump and is jump-cancellable. This could make for some interesting movement tech. It's also thematic.
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Post by restnow on Feb 25, 2015 22:17:10 GMT
Personally, I think the jump cancellable idea is awesome (Multi-Magneting ), but I don’t really like the idea of the refreshing of the second jump. It could lead to people stalling a LOT by waiting far offstage magneting and jumping and magneting and jumping, etc.
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Post by Thor on Mar 4, 2015 7:00:35 GMT
Make it only refresh once per airtime if possible [kind of like Doc tornado] or something.
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Poast
Posts: 42
Melee Main:
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Post by Poast on Mar 4, 2015 21:17:29 GMT
Down+B refreshes 2nd jump and is jump-cancellable. This could make for some interesting movement tech. It's also thematic. I'm all for making it more like a shine (Kappa), but it should be about the move being useful not just a movement tech gimmick. For example: What if it had a constant hitbox, and didn't stop your momentum? What if you could cancel out of a jump with it, keeping the momentum? What if you could cancel your PK Thunder with it? I do like the idea of it being jump-cancelable on the first few frames, though I'm not really sure why it should refresh your double jump.
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